---
title: "vuer.schemas.scene_components"
section: "Python API"
order: 12
description: "Python API reference for vuer.schemas.scene_components"
---

# vuer.schemas.scene_components

## SceneElement

```python
class SceneElement(BlockElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L9)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `tag` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

## Frustum

```python
class Frustum(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L13)

Camera Frustum

:param position: An optional tuple of three numbers representing the position.
:type position: tuple[float, float, float]
:param rotation: An optional tuple of three numbers representing the rotation.
:type rotation: tuple[float, float, float]
:param matrix: An optional tuple of sixteen numbers representing the matrix.
:type matrix: tuple[float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float]
:param aspect: An optional number representing the aspect.
:type aspect: float
:param focus: An optional number representing the focus.
:type focus: float
:param fov: An optional number representing the field of view.
:type fov: float
:param near: An optional number representing the near field.
:type near: float
:param far: An optional number representing the far field.
:type far: float
:param scale: An optional number representing the scale.
:type scale: float
:param upScale: An optional number representing the up scale.
:type upScale: float
:param focalLength: An optional number representing the focal length.
:type focalLength: float
:param showUp: An optional boolean indicating whether to show up.
:type showUp: bool
:param showFrustum: An optional boolean indicating whether to show the frustum.
:type showFrustum: bool
:param showFocalPlane: An optional boolean indicating whether to show the focal plane.
:type showFocalPlane: bool
:param showImagePlane: An optional boolean indicating whether to show the image plane.
:type showImagePlane: bool
:param src: An optional string representing the source.
:type src: str
:param colorOrigin: An optional ColorRepresentation for the origin color.
:type colorOrigin: ColorRepresentation
:param colorFrustum: An optional ColorRepresentation for the frustum color.
:type colorFrustum: ColorRepresentation
:param colorCone: An optional ColorRepresentation for the cone color.
:type colorCone: ColorRepresentation
:param colorFocalPlane: An optional ColorRepresentation for the focal plane color.
:type colorFocalPlane: ColorRepresentation
:param colorUp: An optional ColorRepresentation for the up color.
:type colorUp: ColorRepresentation
:param colorTarget: An optional ColorRepresentation for the target color.
:type colorTarget: ColorRepresentation
:param colorCross: An optional ColorRepresentation for the cross color.
:type colorCross: ColorRepresentation

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Frustum'
```

## CameraHelper

```python
class CameraHelper(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L67)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'CameraHelper'
```

## group

```python
class group(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L71)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'group'
```

```python
children = []
```

## mesh

```python
class mesh(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L76)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'mesh'
```

```python
children = []
```

## TriMesh

```python
class TriMesh(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L81)

```python
vertices: NDArray[np.float16] = None
```

```python
faces: NDArray[np.uint32] = None
```

```python
colors: NDArray[np.uint8] = None
```

```python
uv: NDArray[np.float16] = None
```

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'TriMesh'
```

```python
children = []
```

## PointCloud

```python
class PointCloud(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L112)

PointCould element, highly optimized for payload size and speed.

:param vertices: An optional numpy array of shape (N, 3) containing the vertices of the pointcloud.
:type  vertices: NDArray[np.float16]
:param colors: An optional numpy array of shape (N, 3) containing the colors of the point cloud.
:type  color: NDArray[np.uint8]
:param size: An optional float that sets the size of the points.
:type  size: float
:param key: str An optional string that sets the key of the element.
:type  key: str

Usage::

    sess.upsert @ PointCloud(
        vertices=np.random.rand(1000, 3),
        colors=np.random.rand(1000, 3),
        size=0.01,
        key="pointcloud",
    )

```python
tag: str = 'PointCloud'
```

```python
vertices: NDArray[np.float16] = None
```

```python
colors: NDArray[np.uint8] = None
```

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
children = []
```

## Box

```python
class Box(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L162)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Box'
```

## Capsule

```python
class Capsule(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L166)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Capsule'
```

## Cone

```python
class Cone(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L170)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Cone'
```

## Circle

```python
class Circle(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L174)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Circle'
```

## Cylinder

```python
class Cylinder(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L178)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Cylinder'
```

## Dodecahedron

```python
class Dodecahedron(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L182)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Dodecahedron'
```

## Edges

```python
class Edges(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L186)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Edges'
```

## Extrude

```python
class Extrude(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L190)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Extrude'
```

## Icosahedron

```python
class Icosahedron(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L194)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Icosahedron'
```

## Lathe

```python
class Lathe(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L198)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Lathe'
```

## Octahedron

```python
class Octahedron(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L202)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Octahedron'
```

## Plane

```python
class Plane(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L206)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Plane'
```

## Polyhedron

```python
class Polyhedron(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L210)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Polyhedron'
```

## Ring

```python
class Ring(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L214)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Ring'
```

## Shape

```python
class Shape(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L218)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Shape'
```

## Sphere

```python
class Sphere(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L222)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Sphere'
```

## Tetrahedron

```python
class Tetrahedron(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L226)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Tetrahedron'
```

## Torus

```python
class Torus(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L230)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Torus'
```

## TorusKnot

```python
class TorusKnot(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L234)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'TorusKnot'
```

## Tube

```python
class Tube(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L238)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Tube'
```

## Fog

```python
class Fog(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L242)

Fog is a scene element that adds fog to the scene. This
can be used to approximate depth.

Args:
    color: The color of the fog.
    near: The distance to the near plane.
    far: The distance to the far plane.

Example Usage:

    Fog(color="green", near=3, far=7)

## Fog.__init__

```python
def __init__(self, *, children=None, color=None, near=None, far=None, **kwargs)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L259)

### Inherited members

- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'fog'
```

## Wireframe

```python
class Wireframe(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L264)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Wireframe'
```

## Splat

```python
class Splat(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L268)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Splat'
```

## LumaSplats

```python
class LumaSplats(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L272)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Splats'
```

## Pcd

```python
class Pcd(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L276)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Pcd'
```

## CameraView

```python
class CameraView(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L280)

CameraView for rendering from arbitrary camera poses.

:param fov: The vertical field of view of the camera. Defaults to 50.
:type fov: float, optional
:param width: The width of the camera image. Defaults to 320.
:type width: int, optional
:param height: The height of the camera image. Defaults to 240.
:type height: int, optional
:param key: The key of the camera view. Defaults to "ego".
:type key: str, optional
:param position: The position of the camera. Defaults to [0, 0, 0].
:type position: List[float], optional
:param rotation: The rotation of the camera. Defaults to [0, 0, 0]
:type rotation: List[float], optional
:param stream: The stream of the camera. Defaults to "ondemand".
:type stream: str, optional
:param fps: The frames per second of the camera. Defaults to 30.
:type fps: int, optional
:param near: The near field of the camera. Defaults to 0.1.
:type near: float, optional
:param far: The far field of the camera. Defaults to 20.
:type far: float, optional
:param renderDepth: Whether to render depth. If set, returns value["depthFrame"]. Defaults to True.
:type renderDepth: bool, optional
:param showFrustum: Whether to show the frustum. Defaults to True.
:type showFrustum: bool, optional
:param downsample: The downsample rate. Defaults to 1.
:type downsample: int, optional
:param distanceToCamera: The distance to the camera. Defaults to 2.
:type distanceToCamera: float, optional

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'CameraView'
```

## SceneBackground

```python
class SceneBackground(Image, SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L316)

Sets the background of the scene to a static image. Does not work well
with high frame rates. For displaying movies, use the ImageBackground element.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.Image`](/python-api/schemas/html_components#image)
- `serialize` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

```python
tag = 'SceneBackground'
```

## ImageBackground

```python
class ImageBackground(Image, SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L324)

Sets the background of the scene to an image, Supports high frame rates.

We use a plane that is always facing the camera to display the image.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.Image`](/python-api/schemas/html_components#image)
- `serialize` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

```python
tag = 'ImageBackground'
```

## HUDPlane

```python
class HUDPlane(Image, SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L333)

A Head-up display (HUD) plane that is always facing the camera. Requires
mounting a material.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.Image`](/python-api/schemas/html_components#image)
- `serialize` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

```python
tag = 'HUDPlane'
```

## VideoMaterial

```python
class VideoMaterial(Image, SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L340)

A Video Material for loading from a file hosted at a url.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.Image`](/python-api/schemas/html_components#image)
- `serialize` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

```python
tag = 'VideoMaterial'
```

## WebRTCVideoMaterial

```python
class WebRTCVideoMaterial(Image, SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L346)

A Video Material for loading from a media stream.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.Image`](/python-api/schemas/html_components#image)
- `serialize` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

```python
tag = 'WebRTCVideoMaterial'
```

## VideoPlane

```python
class VideoPlane(Image, SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L352)

A Head-up display (HUD) plane that is always facing the camera. Requires
mounting a material.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.Image`](/python-api/schemas/html_components#image)
- `serialize` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

```python
tag = 'VideoPlane'
```

## WebRTCVideoPlane

```python
class WebRTCVideoPlane(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L359)

A Head-up display (HUD) plane that is always facing the camera. Requires
mounting a material.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'WebRTCVideoPlane'
```

## StereoVideoPlane

```python
class StereoVideoPlane(Image, SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L366)

A Head-up display (HUD) plane that is always facing the camera. Requires
mounting a material.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.Image`](/python-api/schemas/html_components#image)
- `serialize` — from [`vuer.schemas.html_components.Element`](/python-api/schemas/html_components#element)

```python
tag = 'StereoVideoPlane'
```

## WebRTCStereoVideoPlane

```python
class WebRTCStereoVideoPlane(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L373)

A Head-up display (HUD) plane that is always facing the camera. Requires
mounting a material.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'WebRTCStereoVideoPlane'
```

## Group

```python
class Group(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L389)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'VuerGroup'
```

## HemisphereLight

```python
class HemisphereLight(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L393)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'HemisphereLight'
```

## RectAreaLight

```python
class RectAreaLight(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L397)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'RectAreaLight'
```

## Stage

```python
class Stage(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L401)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Stage'
```

## Gamepads

```python
class Gamepads(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L405)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Gamepads'
```

## DirectionalLight

```python
class DirectionalLight(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L409)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'DirectionalLight'
```

## PointLight

```python
class PointLight(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L413)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'PointLight'
```

## SpotLight

```python
class SpotLight(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L417)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'SpotLight'
```

## AmbientLight

```python
class AmbientLight(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L421)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'AmbientLight'
```

## Html

```python
class Html(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L425)

Usage::

    as='div' // Wrapping element (default: 'div')
    wrapperClass // The className of the wrapping element (default: undefined)
    prepend // Project content behind the canvas (default: false)
    center // Adds a -50%/-50% css transform (default: false) [ignored in transform mode]
    fullscreen // Aligns to the upper-left corner, fills the screen (default:false) [ignored in transform mode]
    distanceFactor=&#123;10&#125; // If set (default: undefined), children will be scaled by this factor, and also by distance to a PerspectiveCamera / zoom by a OrthographicCamera.
    zIndexRange=&#123;[100, 0]&#125; // Z-order range (default=[16777271, 0])
    portal=&#123;domnodeRef&#125; // Reference to target container (default=undefined)
    transform // If true, applies matrix3d transformations (default=false)
    sprite // Renders as sprite, but only in transform mode (default=false)
    calculatePosition=&#123;(el: Object3D, camera: Camera, size: &#123; width: number; height: number &#125;) =&gt; number[]&#125; // Override default positioning function. (default=undefined) [ignored in transform mode]
    occlude=&#123;[ref]&#125; // Can be true or a Ref&lt;Object3D&gt;[], true occludes the entire scene (default: undefined)
    onOcclude=&#123;(visible) =&gt; null&#125; // Callback when the visibility changes (default: undefined)
    &#123;...groupProps&#125; // All THREE.Group props are valid
    &#123;...divProps&#125; // All HTMLDivElement props are valid

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Html'
```

## Pivot

```python
class Pivot(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L450)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Pivot'
```

## Movable

```python
class Movable(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L454)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Movable'
```

## Hands

```python
class Hands(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L458)

.. admonition:: tip Setting stream to True

    Important: You need to set the `stream` option to `True` to
    start streaming the hand movement.


The Hand component offers a way to stream the current pose of the hand to the server.
You can get the full pose of the hands by listening to the `HAND_MOVE` event.
You can add flags `left` and `right` to specify which hand you want to track.
The returned data looks like the following:

.. code-block:: typescript

    /**
     * Left and right pose are relative to the wrist transformations.
     */
    export type HandsData = &#123;
      left?: Float32Array;       // 25 * 16 values.
      right?: Float32Array;      // 25 * 16 values.
      leftState: HandState;
      rightState: HandState;
    &#125;;

    export type HandState = &#123;
      pinch: boolean;
      squeeze: boolean;
      tap: boolean;

      pinchValue: number;
      squeezeValue: number;
      tapValue: number;
    &#125;

**Matrix format**

All 4x4 transform matrices used in WebGL are stored in 16-element `Float32Arrays`.
The values are stored in the array in column-major order; that is, each column is
written into the array top-down before moving to the next column to the right and
writing it into the array. Therefore, for the array [a0, a1, a2, …, a13, a14, a15],
the matrix looks like this:

.. code-block::
                                  ⌈  a0 a4 a8 a12  ⌉
                                  |  a1 a5 a9 a13  |
                                  |  a2 a6 a10 a14 |
                                  ⌊  a3 a7 a11 a15 ⌋


For details, refer to the MDN documentation on [XR Rigid Body Transformation](https://developer.mozilla.org/en-US/docs/Web/API/XRRigidTransform/matrix)

**Hand Landmarks**

We follow the [XR Hand](https://developer.mozilla.org/en-US/docs/Web/API/XRHand)
conventions, and return the landmarks in a single array of `25 * 16` values in
the following order:

.. list-table::
   :widths: 40 10 40 10
   :header-rows: 1

   * - Hand joint
     - Index
     - Hand joint (continue)
     - Index
   * - wrist
     - 0
     - middle-finger-phalanx-distal
     - 13
   * - thumb-metacarpal
     - 1
     - middle-finger-tip
     - 14
   * - thumb-phalanx-proximal
     - 2
     - ring-finger-metacarpal
     - 15
   * - thumb-phalanx-distal
     - 3
     - ring-finger-phalanx-proximal
     - 16
   * - thumb-tip
     - 4
     - ring-finger-phalanx-intermediate
     - 17
   * - index-finger-metacarpal
     - 5
     - ring-finger-phalanx-distal
     - 18
   * - index-finger-phalanx-proximal
     - 6
     - ring-finger-tip
     - 19
   * - index-finger-phalanx-intermediate
     - 7
     - pinky-finger-metacarpal
     - 20
   * - index-finger-phalanx-distal
     - 8
     - pinky-finger-phalanx-proximal
     - 21
   * - index-finger-tip
     - 9
     - pinky-finger-phalanx-intermediate
     - 22
   * - middle-finger-metacarpal
     - 10
     - pinky-finger-phalanx-distal
     - 23
   * - middle-finger-phalanx-proximal
     - 11
     - pinky-finger-tip
     - 24
   * - middle-finger-phalanx-intermediate
     - 12
     - -
     - -

Usage Example:

.. code-block:: python

    from vuer import Vuer, VuerSession
    from vuer.schemas import Hands
    from asyncio import sleep

    app = Vuer()


    @app.add_handler("HAND_MOVE")
    async def handler(event, session):
        print(f"Movement Event: key-&#123;event.key&#125;", event.value)


    @app.spawn(start=True)
    async def main(session: VuerSession):
        # Important: You need to set the `stream` option to `True` to start
        # streaming the hand movement.
        session.upsert @ Hands(stream=True, key="hands")

        while True:
            await sleep(1)

## Hands.__init__

```python
def __init__(self, key='hands', stream=True, disableLeft=False, disableRight=False, hideLeft=False, hideRight=False, **kwargs)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L607)

### Inherited members

- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Hands'
```

## MotionControllers

```python
class MotionControllers(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L630)

MotionController for tracking XR controller poses and button states.

:param key: Unique identifier for the controller.
:type key: str, optional
:param eventTypes: A tuple or list of events to track (e.g., "trigger", "squeeze").
:type eventTypes: tuple or list, optional
:param stream: Whether to enable streaming of controller data.
:type stream: bool, optional
:param left: Boolean indicating if the left controller should be tracked.
:type left: bool, optional
:param right: Boolean indicating if the right controller should be tracked.
:type right: bool, optional
:param showLeft: Boolean indicating if the left controller visualization should be shown.
:type showLeft: bool, optional
:param showRight: Boolean indicating if the right controller visualization should be shown.
:type showRight: bool, optional

## MotionControllers.__init__

```python
def __init__(self, key='motionControllers', eventTypes=('trigger', 'squeeze'), stream=True, left=None, right=None, showLeft=True, showRight=True, **kwargs)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L652)

### Inherited members

- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'MotionControllers'
```

## Obj

```python
class Obj(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L675)

## Obj.__init__

```python
def __init__(self, src=None, mtl=None, text=None, buff=None, materials=None, **kwargs)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L678)

:param src: The source of the obj file. Can be a url or a local file.
:type  src: str
:param mtl: The source of the mtl file. Can be a url or a local file.
:type  mtl: str
:param text: The text content of the obj file, allow one to load a scene from a string.
:type  text: str
:param buff: The binary content of the obj file. This is the most efficient, because you are sending binaries..
:type  buff: bytes
:param materials: A list of materials to be used for the obj file.
:type  materials: List[String]

todo: In the future we probably want to enable the loading of multiple material files.

### Inherited members

- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Obj'
```

## CoordsMarker

```python
class CoordsMarker(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L702)

Coordinates Marker Component.

Args:
    position: A list of 3 numbers representing the position.
    rotation: A list of 3 numbers representing the rotation.
    matrix: A list of 16 numbers representing the matrix. Overrides position and rotation.
    scale: 1.0
    headScale: 1.0
    lod: Level of detail. The number of segments for the cone and the stem.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'CoordsMarker'
```

## Arrow

```python
class Arrow(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L717)

Coordinates Marker Component.

Args:
    matrix: A list of 16 numbers representing the matrix. Overrides position and rotation.
    position: A list of 3 numbers representing the position.
    rotation: A list of 3 numbers representing the rotation.
    scale: 1.0
    headScale: 1.0
    lod: Level of detail. The number of segments for the cone and the stem.

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Arrow'
```

## Ply

```python
class Ply(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L732)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Ply'
```

## Glb

```python
class Glb(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L736)

Glb Component

# this follows the material type

:param materialType: Literal["basic", ...]
:param material: &#123;
  side=0: inside, side=1: outsie, side=2: both.
&#125;

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Glb'
```

## Urdf

```python
class Urdf(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L750)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Urdf'
```

## Gripper

```python
class Gripper(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L754)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Gripper'
```

## SkeletalGripper

```python
class SkeletalGripper(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L758)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'SkeletalGripper'
```

## Grid

```python
class Grid(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L762)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'Grid'
```

## GrabRender

```python
class GrabRender(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L766)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'GrabRender'
```

```python
key = 'DEFAULT'
```

## TimelineControls

```python
class TimelineControls(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L773)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'TimelineControls'
```

## PointerControls

```python
class PointerControls(SceneElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L778)

### Inherited members

- `__init__` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)
- `serialize` — from [`vuer.schemas.html_components.BlockElement`](/python-api/schemas/html_components#blockelement)

```python
tag = 'PointerControls'
```

## Scene

```python
class Scene(BlockElement)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L783)

## Scene.__init__

```python
def __init__(self, *children, rawChildren=None, htmlChildren=None, bgChildren: List[Element]=None, up=[0, 1, 0], background=None, grid=True, toneMapping: str=None, toneMappingExposure: float=None, frameloop: Literal['always', 'demand']=None, enableOrbitControl: bool=None, camPosition: List[float]=None, camRotation: List[float]=None, **kwargs)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L786)

## Scene.serialize

```python
def serialize(self)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L836)

```python
tag = 'Scene'
```

## DefaultScene

```python
class DefaultScene(Scene)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L847)

Default Scene that includes a basic setup of ambient lights.


:param children: list of children elements to be rendered in the scene.
:type children: SceneElement, ...
:param rawChildren: list of children elements to be rendered in the scene.
:param htmlChildren: list of children elements to be rendered in the scene.
:param bgChildren: list of children elements to be rendered in the scene.
:param show_helper: list of children elements to be rendered in the scene.
:param startStep: list of children elements to be rendered in the scene.
:param endStep: list of children elements to be rendered in the scene.
:param up: list of children elements to be rendered in the scene.
:param kwargs: list of children elements to be rendered in the scene.

Example Usage::

    DefaultScene(
        # Ambient Light does not have helper because it is ambient.
        AmbientLight(intensity=1.0, key="default_ambient_light"),
        DirectionalLight(
            intensity=1, key="default_directional_light", helper=show_helper
        ),
        *children,
        rawChildren=rawChildren,
        htmlChildren=htmlChildren,
        bgChildren=[
            GrabRender(),
            *[
                # we use a key here so that we can replace the timeline controls via update
                TimelineControls(start=startStep, end=endStep, key="timeline")
                if endStep
                else None,
            ],
            PointerControls(),
            Grid(),
            *bgChildren,
        ],
        up=up,
        **kwargs,
    )

## DefaultScene.__init__

```python
def __init__(self, *children: SceneElement, rawChildren: List[SceneElement]=None, htmlChildren: List[Element]=None, bgChildren: List[SceneElement]=[], show_helper=True, startStep=0, endStep=None, up=[0, 1, 0], grid=True, **kwargs)
```

[Source](https://github.com/vuer-ai/vuer-docs/blob/docs/v0.0.46/vuer/schemas/scene_components.py#L890)

### Inherited members

- `tag` — from [`vuer.schemas.scene_components.Scene`](/python-api/schemas/scene_components#scene)
- `serialize` — from [`vuer.schemas.scene_components.Scene`](/python-api/schemas/scene_components#scene)

## Public imports

These symbols are available from this module. Their definitions are documented in the linked modules.

- [`BlockElement`](/python-api/schemas/html_components#blockelement) — `vuer.schemas.html_components.BlockElement`
- [`Element`](/python-api/schemas/html_components#element) — `vuer.schemas.html_components.Element`
- [`Image`](/python-api/schemas/html_components#image) — `vuer.schemas.html_components.Image`
